Spaz where to get huge ships
I recently picked up from an old save, and after some initial confusion I got back into the dogfighting groove and remembered where I was Act 3, fighting my way to the other side of the core so I can rescue somebody from a prison… or something. I quickly hit some very tough battles, but I managed to win one or two another couple I lost after losing my beacon, which led me to reload. If I was overpowered in the system, I could just plow through the enemies and complete the objective i.
These battles have been great fun, and the challenge definitely encourages more creative play…. Am I maybe doing something wrong? SPAZ 2 early access trailer! Up for Early Access on May 19th. Any word on controller support? I found the mouse control in the first one the main barrier to enjoyment. The steam page shows full controller support. Post by spudcosmic » Mon Feb 10, am. Post by Starfire » Wed Feb 19, pm. Post by spudcosmic » Wed Feb 19, pm. Post by Starfire » Thu Feb 20, am. Post by spudcosmic » Thu Feb 20, pm.
Post by Starfire » Thu Feb 20, pm. Skip to content. Subset Games Home Quick links. Logout Register. Average Hull Mass, and Low Maneuverability. With an Overcharge Reactor. Thruster Engine. Because of its low Maneuverability the Gravity Missles will keep the enemy infront of you to fire your Fusion Beam, and allow the Leech beams to do their jobs.
Optionall you can replace the Leech Beams with 2 Medium Overload Emiters and use a Large Reactor Booster Module for to do slightly more damage, at the cost of using more energy. Average Hull Mass and Maneuverability. Highest Crew Capacity of its class.
Used by Bounty Hunters. Maximum Hull Mass, Low Maneuverability. Essentially the Advanced version of the Hydra, sacrificing movement for Durability and Power. Though compensation for its movement with 3 Turret Mounts allowing it to fire in any direction.
Take Extreme caution against a Brute, as it is almost always followed by 2 Cloaked Rangers, While their drones shed your shield, its Cannon Turret Mounts will destory your ship. I'm currently favouring a mix of Mass Drivers and Ion Emitters. With all medium rocket mounts converted into reactor booster modules, you can sustain concentrated fire for about 30 seconds. Even a drained reactor still gives you a pretty heavy damage output. How do I solve the Propaganda Mission?
General 1 Answer. Ask A Question. Browse More Questions. Keep me logged in on this device. Forgot your username or password? User Info: mongopikis mongopikis 10 years ago 1 I'm currently equipped with the all-slot Ion Cannon Hammerhead, which chewed through most enemies in Chapter 4 on rapidfire with no drain on the reactors, too!
The new enemieis, however, makes the lack of crowd control and the annoying tendency for the turrets to get locked on a target that's not what I want to bring down a real pain in the ass.. Are there any better choices? User Info: ranmafan ranmafan 10 years ago 2 I hear the Crawler with a full cannon complement is a potent weapon.
User Info: jcmason jcmason 10 years ago 4 You can also jump to the tactics screen F2 default and select all your ships and give them the correct target. User Info: Crimson Phantom Crimson Phantom 10 years ago 5 t5 I liked the sunsphere round ship with bombers and cannons t4 the multi ship 8 things in a V style all cannon t3 ship was for speed and cannons t2 ship was speed and cannons i7 k 4. User Info: kendrakirai kendrakirai 10 years ago 9 I like the Carrier. User Info: mongopikis mongopikis Topic Creator 10 years ago 10 Hmm, I went for a different defensive output with most points in Shielding, Engines and up to 6 in Hull.
Side Quest.
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